As A-level results fade from memory and freshers’ week looms on the horizon, the annual anxiety about university costs is hitting families hard. Tuition fees, accommodation, food, transport: the numbers add up fast, and for many students, the financial pressure of higher education is a very real barrier. Yet every year, significant pools of scholarship and bursary funding sit largely untouched, simply because students do not know they exist.

Enter the University of Roehampton, which has quietly been running one of the more unconventional financial incentive programmes in British higher education: esports scholarships. The university has already handed out more than 100 of these awards to students who can demonstrate both academic commitment and genuine competitive gaming ability. For eligible students, that can mean receiving up to £2,000 to help cover the costs of their degree, all while doing something they are already passionate about.
What Exactly Is Esports, and Why Does It Matter?
For anyone whose gaming knowledge stops at Tetris, a quick primer. Esports, short for electronic sports, refers to organised, competitive video gaming. It is not your average late-night session on the sofa. Esports is a structured, professional pursuit with spectators, tournaments, trophies, and in many cases, substantial cash prizes on the line. Think of it as the difference between a Sunday park kickabout and a Premier League fixture: both involve a ball, but the resemblance ends there.
The inclusion of spectators is what truly separates esports from casual gaming. Arenas fill with crowds. Millions tune in online. Brands pour sponsorship money into teams and events. The global esports industry has grown into a multi-billion dollar ecosystem, and universities across the world are beginning to recognise that students who excel in this space carry skills worth nurturing.
Roehampton’s own esports team is no stranger to accolades. The university’s Overwatch squad was named Team of the Year in 2022, a result that says plenty about the level of commitment and coordination required to compete at the top of this world. These are not hobbyists pressing buttons; they are strategists, communicators, and performers operating under intense pressure.
Balancing Games and Grades: Is It Actually Possible?
The natural scepticism here is obvious. Handing money to students to play video games sounds, at first, like the punchline to a joke about modern education. But Roehampton’s scholarship structure addresses that concern directly. The awards are available to undergraduate and postgraduate students who can show they are managing both their academic progress and their competitive gaming at a high level. The gaming does not replace the studying. It runs alongside it.
This is actually a model that mirrors how universities treat traditional sports scholarships. A rugby player on a sports bursary is still expected to turn up to lectures, submit coursework, and pass exams. The scholarship rewards a dual commitment, not an excuse to skip seminars. Esports scholarships operate on the same logic, and the BBC’s coverage of Roehampton’s programme highlights just how seriously the university takes that balance.
There is also a broader skills argument worth making. High-level competitive gaming demands rapid decision-making, team communication, spatial awareness, strategic thinking, and emotional regulation under pressure. These are not niche abilities. They translate directly into professional environments, and employers in tech, finance, and creative industries are increasingly aware of that.
The Unclaimed Funding Problem
One of the more striking aspects of this story is not actually about gaming at all. It is about how poorly students understand the financial support available to them. Millions of pounds in scholarship and bursary funding goes unclaimed each year across British universities, not because students do not need it, but because awareness is shockingly low. First-generation university students, in particular, are often the least likely to know where to look or what to apply for.
Esports scholarships are a relatively niche example of this wider issue, but they illustrate something important: universities are developing creative, specific funding streams that simply are not getting through to the students who qualify. A gamer who might have dismissed university as financially out of reach may not realise that their skills, the very thing they have spent thousands of hours refining, could unlock institutional support.
Is This a Trend That Will Catch On?
Roehampton is not operating in a vacuum. Universities in the United States have been offering esports scholarships for years, with some institutions building dedicated training facilities and competing in national collegiate leagues. The UK is catching up, but the pace is still cautious. Roehampton’s programme, with over 100 scholarships awarded, represents meaningful momentum, and it raises a genuine question about where British higher education goes next.
If universities are willing to fund athletes who kick balls, swing rackets, and row boats, the intellectual case for supporting elite gamers is difficult to argue against. The skills are real. The industry is real. The career pathways are real. What has historically been missing is institutional legitimacy, and scholarship programmes like this one are a direct step toward providing it.
For students sitting at home right now wondering how to afford university, the message is simple: check what your target institution actually offers before assuming there is nothing out there. You might be surprised. And if you happen to be genuinely good at Overwatch, that surprise could be worth two thousand pounds.
Is competitive gaming finally earning the recognition it deserves as a legitimate student pursuit, or do you think universities should focus scholarship funding elsewhere? Drop your thoughts in the comments below.


